I develop games in Unity, combining technical expertise and creative vision to craft engaging 2D and 3D experiences.
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Lumos: The Last Light A 2.5D adventure game set in the darkened world of Nyktera. Play as Elo, a young boy who discovers a glowing stone and sets out to restore the magical light of the lost Lumos.

Lilo A charming 2D adventure game developed in just one day. Join Lilo, a curious little rabbit, as she collects stars and searches for hidden treasure in the forest—while dodging bees and overcoming light-hearted obstacles.

Homarat Al-Qaylah A lighthearted, folklore-inspired game based on the old myth of Homarat Qaylah—a creepy (but kinda funny) figure that appears in the afternoon to chase kids. Your mission? Get home before she catches you.

The Red Cube A hyper-casual on mobile, fast-paced game that requires the player to focus to win the most points.

Mastermind A sleek logic-based puzzle game where your mission is to crack the secret code—made up of unique, non-repeating numbers. Guess smart, think ahead, and use the feedback to eliminate possibilities. Precision matters.