I specialize in building immersive XR experiences using Unity Engine and deploying them on Meta Quest 3. My skill set covers the full pipeline of XR development, from technical implementation to design and optimization.

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VR

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Stratos A first-person VR survival game set on the moon. After a mysterious alien attack, you must explore, scavenge, and repair your damaged spacecraft to return to Earth—all within a tense, immersive lunar environment.

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Saffron Farm An immersive farming experience where player hand-pick saffron flowers, extract delicate threads, dry them, and produce their first saffron product—all within a realistic, atmospheric saffron farm.

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Bomb Defusal Simulator A light, educational simulation where players learn basic bomb defusal steps through guided instructions and a countdown timer

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MR

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AlignMR A mixed reality calibration tool that lets users assess and align real-world surfaces using a virtual level. Players can measure tilt, adjust alignment, and control precision interactively in their physical environment.